Design Library
People I look up to, and the studios, type foundries and books they’ve made. Each one is someone’s work, so give it a proper look.
Portfolios
- Jenny Wen
- Chester How
- Minsang Choi
- Benjamin den Boer
- Gunnar Gray
- Bradley Ziffer
- Chester Cho
- Justin Jay Wang
- Maddie Simens
- Robert Bye
- Nikolas Klein
- Jonas Downey
- Alex Lakas
- Chris Welch
- Ben Powell
- Maria Vaquero
- Jace
- Ryo Lu
- Tanner Christensen
- Willem Purdy
- Carl Barenbrug
- Paul Faivret
- Gavin Nelson
- Karolis Kosas
- Karina Nguyen
- Alexander Artsvuni
- Helena Zhang
- Dallas Barnes
- Meghan Rose
- Yuan Qing Lim
- Aris Acoba
- Daniel Destefanis
- Jarek Ceborski
- Julius Gehrig
- Daniel Sun
- Rasmus Nielsen
- Raphael Salaja
- Mauhan Zonoozy
- Rauno Freiberg
Graphic design
- Brand Archive
- Unveil
- Redgert Comms
- Guldägget archive
- Haus
- Jenny Volvovski
- Design Made in Germany
- Erman Yilmaz
- Pure Typography
- Typo/graphic Posters
- Pentagram
- Holly Dickens
- Landor
- Mint Design
- The Chase
- Alphabet
- Stockholm Design Lab
- Gretel
- NOSIGNER
- Barnbrook
- Studio Feixen
- Franklyn
- Total Design
- Bold Scandinavia
- DesignStudio
- David Airey
- Only Studio
- Due Studio
Experimental studios
Logotypes
Book covers
Industrial design
Kinetic typography
Illustration and production
Type foundries
- Collletttivo
- Velvetyne
- Dinamo
- Klim Type Foundry
- Commercial Type
- Sharp Type
- Underware
- Optimo
- Swiss Typefaces
- Letters from Sweden
- Camelot Typefaces
- Tightype
- Just Another Foundry
- HVD Fonts
- Darden Studio
- Mark Simonson
- Hoefler & Co.
- House Industries
- MVB Fonts
- Sudtipos
- Pangram Pangram
- type.today
- Brownfox
- Paratype
- Type Journal
- HT Fonts
- Linotype
- MyFonts
- Google Fonts
- Apple system fonts
- Apple fonts
- Typewolf
- Fontpair
- Glyphs
Books
Typography
- Thinking with Type
- The Elements of Typographic Style
- Grid Systems
- New New Typography
- Baskerville
- Arcade Game Typography
- 16-Bit Icons
- Letters from M/M (Paris)
Graphic design
- Design as Art
- Karl Gerstner: Designing Programmes
- Graphic Design Manual
- The History of Graphic Design
- How to Be a Graphic Designer Without Losing Your Soul
- Flexible Visual Systems
- Japanese Design Since 1945
- A Dictionary of Color Combinations
- Sketched Out
- Data Design
- Do Design
Product design
- Structuring Design
- A Practical Guide to Design System Components
- User Friendly
- Articulating Design Decisions
- Practice by Figma
- Creative Selection
- To Pixar and Beyond
- Make Something Wonderful
- Shikake
- Irresistible
Writing
- Copywrong to Copywriter
- Nicely Said
- Writing That Works
- Writing Is Designing
- Strategic Writing for UX
- Pitch Perfect
- How to Take Smart Notes
- Do Conversation
- The Power of Language
Film and photography
- In the Blink of an Eye
- Film Directing: Shot by Shot
- Why It Does Not Have to Be in Focus
- Read This If You Want to Take Great Photographs of Places
Objects, architecture, culture
- Ornament and Crime
- Objects of Desire
- The New Art: The New Life
- Less but Better
- Project Japan: Metabolism Talks
- Material
- Futurekind
- Designing Hope
- What Design Can’t Do
- CAPS LOCK
- AI and the Art Market